Scoob and the gang are always ready for adventure and now they have come to the Munchkin universe. This new edition of Munchkin is published by Steve Jackson Games and The OP. Let’s jump in and see what’s in this new edition.
The Gang’s All Here
Scooby, Shaggy, Daphne, Velma and Fred are all characters people can play as in the game. My favorite part is that Scrappy-Doo is included in the lineup, one of my favorites from my childhood. Each player character comes with a perk or bonus that some players may gravitate toward.
Like in previous Munchkin games, you’ll add items to your character, increasing their stats. Ultimately, players are trying to be the first to upgrade to level 10. Munchkin Scooby-Doo comes with a dungeon deck with a single dungeon card being flipped over at the start of the game. These dungeon cards will benefit or penalize players until dungeon is changed during the game when portal cards are revealed.
With 18 of these portal cards in the dungeon deck, players won’t have to deal with a single dungeon card for too long. Players are also able to discard 4 cards from their hand to change out the dungeon card on their turn.
The Munchkin formula is all here. Players kick down a dungeon door (flip out a card) on their turn. When a monster is revealed, they have too defeat the monster to gain the reward on the card or face “the bad stuff”. With monsters ranging from level 1 to level 20, you definitely want to deal with the simple monsters early on.
Players can always ask others for help from their fellow players/opponents. This is a good way to make deals with how loot will be distributed once the monster is defeated. In classic Scooby-Doo fashion, some monsters are classified as ghosts or pirates. Some cards work well against some of these monster types and are easily identified by an icon/icons in the left corner of the card.
Kicking down the dungeon door can also lead to class cards, curses, cheats and other cards that can go directly into your hand. As players get closer to level 10, opponents are going to throw everything at the active player to derail their advancement. Munchkin has always been the go-to “take that” game for this reason.
Defeating monsters is going to give you the levels you need and earning loot helps equip you for more dangerous monsters. Fans of Scooby-Doo will recognize classic monsters from the cartoon and items from the loot deck. You’ll also get bonuses from different vehicles that you find throughout the game. These are classified as “big” items and will give a nice bonus for adding them to your character.
Munchkin has been around for more than 20 years and our game shelf still has our favorite editions of the game. 20 years ago, I was teaching college friends how to play the original game and it’s a game that I still get asked about regularly. Munchkin has withstood the test of time because of its availability, accessibility and simplicity.
For fans of the Munchkin series, this game works like the previous iterations and combining sets will make a unique game experience. Whether you toss in a couple standard expansions or if you shuffle in monsters from another set, you can customize your game night.
Munchkin Scooby-Doo is a great edition for anyone who enjoys the pace and viciousness of the gameplay and has love for this franchise. I grew up on classic Scooby-Doo episodes and have loved some of the movie releases over the years. Families looking to get the kids interest or relive their cartoon nostalgia will feel at home with Munchkin Scooby-Doo.
This game was provided to us by the publisher for review. Read more about our review policies at One Board Family.
- Fans of Scooby-Doo will enjoy this retheme
- Good variety of item cards and vehicles to keep players powered up
- Dungeon locations are a nice twist that keep players engaged
- If you’re not into “take that” games, this might not be your game